Tag: Development

Bouncing Balls for Babies – Windows

bb4b screenshot 2

I have ported Bouncing Balls for Babies to the Windows 8 store. You can download see it by clicking the Windows Store button below the screenshot. It has actually been on the windows app store for about a month, but

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Bouncing Balls for Babies available for Web

bb4b screenshot 2

Bouncing Balls for Babies is now available to play through this website! Click here to go play it. You’ll need to install the Unity web player (which is a small, quick deployment). My next goal will be to get this

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New Unity Space Shooter

space shooter alpha screenshot

In a bid to learn Unity, I decided to start making a game that mimics the old snes game Starfox. Everything is just primitive objects at the moment.  Spheres, cubes, and cylinders.  I still haven’t learned any 3d modelling, so

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Bouncing Balls for Babies Launch

Bouncing Balls for Babies screenshot

I have created an alpha deployment for a game I’ve been working on called ‘Bouncing Balls for Babies’. The principle is having 3 balls bounce around a gameplay area squishing bugs.  It’s rather primitive, but has been fun to develop.

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